Project 3: Universal Design

People with disabilities are a user group with high computer dependence because, for many of them, the computer is the only way to perform vital tasks, such as personal and remote communication, control of the environment, assisted mobility, etc. Digital exclusion for disabled people means not having full access to a socially active and independent…

Project 3: Information Architechture

The goal of Information architect is to learn about the users’ major information needs and likely information-seeking behaviours. An understanding of what users actually want from your site will help determine and prioritise which architectural components to build. INFORMATION NEEDS AND INFORMATION-SEEKING BEHAVIOURS When a user comes to a web site to find something, they…

Project 3: Content Strategy

Content strategy focuses on the planning, creation, delivery and governance of content. Ensuring that you have useful and usable content, that is well structured, and easily found is vital to improving the user experience. The goal of content strategy is to create meaningful, cohesive, engaging, and sustainable content. the Content Strategy Quad helps describe the…

Project 3: Understanding Behaviour

Most of our daily behaviour is governed by our intuitive mode. We’re acting on habit (learned patterns of behaviour), on gut instinct (blazingly fast evaluations of a situation based on our past experiences), or on simple rules of thumb (cognitive shortcuts or heuristics built into our mental machinery). Our conscious minds usually only become engaged…

Project 3: Perception & Cognition

Mental frames of situations can bias our perception to see objects and events that we expect to see in that situation, they are a mental shortcut. By eliminating the need for us to constantly scrutinise every detail of our environment these frames help us get around in our world with more ease. When browsing a…